Join Date: Jun 2011
- Gender: Male
Mario Kart DS professional FAQ
In the duration that I have been playing MKDS [a very, VERY long time] many have asked me multiple questions concerning various topics on how my lines work. Here are only a few;
1: How do you snake so good?
You need to know your courses well, and have the kart-course matchup guide engraved in your brain. Once you have that, you can make your own form, and practice it repeatedly until you shave of bit after bit for a perfect time, or can find improvements. What helped me when I started was to watch the world record videos of every course, which can be found on YouTube.
2: How do you dodge a Blue Shell?
There are very minute circumstances in which you can even dodge a Blue. The easiest place to practice it [and usually the only one people are able to do] is on 150cc mode. Go to a course you like, that has simple, flat terrain with little offroad material. When you hear a Blue coming, make sure to start powersliding, and make red sparks. When the Blue hovers over you, make sure which way you want to turn and dodge, so you don't slam into a wall or fall off the track. As soon as it begins to fall on you, let go of the R button to boost, but immediately press it again to jump, and turn the direction you were already going to jump over the explosion and dodge the blue. This takes a LOT of practice, so don't quit as soon as you fail the first try! This IS possible on 100cc/WiFi mode, but only if there is a slope downwards, or if you are in PRB.
3: PRB? What's that?
PRB stands for Permanent/Prolonged Rocket Boost. Read this carefully, as it gets really complicated from here.
When you start the race of any course, you are always on an on-road position, making the game read that byte. If you maintain this speed by miniturboing, or what we call MTing, you maintain this byte, as well, allowing you to read off-road material as on-road material. As soon as you stop MTing, you lose this byte, and off-road will read correctly again. There are certain karts you can PRB with:
Dry Bomber; the easiest, with 20-25 frames [1 frame is a 60th of a second] of maneuvering. You can double-hop MT with this kart fairly easily.
Egg1; second easiest, with 14-17 frames of maneuvering. Double-hopping with this one is much trickier.
Poltergust3000; second hardest, with 7 frames of maneuvering. Only one person has ever double-hopped with this kart and maintained PRB on flat ground.
ROB-BLS; hardest, with 4-5 frames of maneuvering. Only TAS could possibly double-hop with this kart, and it'd have to be uphill.
There are other karts you can do this with, but the ones I mentioned are the fastest/most commonly used. Also, you can get PRB from a zipper as well, which are in certain courses. I would recommend the Dry Bomber on GCN Luigi Circuit to practice PRB on, as it is an easy course in general, and there are always zippers to start at.
4: OK, so what courses can I PRB on, and in which modes?
You are a stinky little bugger for asking that, my hands already hurt from typing : P Anyways, I will list all the courses and tell you which you can do PRB on, the difficulty, and in what modes. You'll have to refer to YouTube videos to see the 150cc strats and the 100cc/WiFi strats ;
Figure-8 Circuit: 100cc - Medium, 150cc - Hard
Cheep Cheep Beach: 100cc - Easy, 150cc - Hard
Luigi's Mansion: 100cc - Hard, 150cc - Impossible
Desert Hills: 100cc - Medium, 150cc - Hard
Mario Circuit: 100cc - Medium, 150cc - Medium
Wario Stadium: 100cc - Medium, 150cc - Hard
SNES Mario Circuit 1: 100cc - Easy, 150cc - Medium
GBA Peach Circuit: 100cc - Easy, 150cc - Medium
GCN Luigi Circuit: 100cc - Easy, 150cc - Easy
SNES Donut Plains: 100cc - Hard, 150cc - Medium
N64 Frappe Snowland: 100cc - Hard, 150cc - Impossible
SNES Koopa Beach: 100cc - Medium, 150cc - Hard
GBA Luigi Circuit: 100cc - Hard, 150cc - Hard
SNES Choco Island 2: 100cc, Medium, 150cc - Hard
GBA Sky Garden: 100cc - Hard, 150cc, Hard
Again, please refer to YouTube to see what karts you should use for what course to PRB.
5: You say you typed all this?
Heck yeah I did, and it took me 30+ minutes, too. I felt that this forum needed a guider for MKDS, and I think I'd be the best person for it, as there are no other guides on such daunting topics that elaborate it as good as I do. Feel free to reply to this thread if you have any questions about MKDS in general, and I will do my best to answer them : ]
Also, I would appreciate it if this topic was stickied, as I can always add on to it, and this seems to be the best one around. You don;t have to if you don't want to, though, I won't beg : ]
Last edited by LethalXDSSBB; 07-30-2011 at 09:57 PM.