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Old 08-04-2012   #51 (permalink)
The No. 1 MKWii Hacking Assistance!
 
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Hacking with codes will be stopped, but they can also easily edit KMPs or use old files from a track, to create ultra's.
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Old 08-04-2012   #52 (permalink)
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QUOTE:
Originally Posted by Mega Mushroom View Post
Hacking with codes will be stopped, but they can also easily edit KMPs or use old files from a track, to create ultra's.
It will check if it use the same KMP/KCL.
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Old 08-04-2012   #53 (permalink)
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and how do you know that Tock?

P.S: I've seen your hacking videos from a few years ago (2007/2008)
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Old 08-05-2012   #54 (permalink)
The No. 1 MKWii Hacking Assistance!
 
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QUOTE:
Originally Posted by Tock View Post
It will check if it use the same KMP/KCL.
Ow, that's nice. I didn't know that.
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Old 08-05-2012   #55 (permalink)
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QUOTE:
Originally Posted by ATBVideos1 View Post
and how do you know that Tock?

P.S: I've seen your hacking videos from a few years ago (2007/2008)
Since the next CTGP-R will have to be launched through a custom channel, the channel could perform a checksum check on every file before launch and refuse to launch if any of the files were unofficially altered.
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Old 08-05-2012   #56 (permalink)
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How do they use the program to run teh codes then. Gecko isn't via Riivolution
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Old 08-05-2012   #57 (permalink)
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Its an ocarina extension for Riivo but I believe that either the main.dol or StaticR.rel file needs to be modified in some capacity. Me and a few friends were trying to do this yesterday but we aren't sure what to change. If I figure it out at some point, I will only hack if there's glichers. I promised to a chat group that I'd stop glitching in CTWW (Im the Bean Jr by the way. I don't believe in glitching anymore because it ruins a good track.
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Old 08-06-2012   #58 (permalink)
The No. 1 MKWii Hacking Assistance!
 
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I tested if it is possible to put the 9999vr code in my savegame files, and it will probarly work.
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Old 08-08-2012   #59 (permalink)
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Yesterday I ran into a ftw hacker on ctww named scream
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