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Unfair catch up
 
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Unfair catch up
 
 
10-14-2009, 02:55 PM
  #1 (permalink)  
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Earlier, Whilst playing Mario Kart 64, the UN-doubtable best Mario Kart ever, I realized that the CPU has a totally unfair catchup system.

If you don't understand or realize... Watch the video, pay close attention of Luigi and Bowser's speed after they get hit by something and how fast they close the gap between myself.

Watch the video...
 
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10-14-2009, 03:08 PM
  #2 (permalink)  
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yea MK64 had the most exaggerated rubberbanding of all MKs

I mean rubberbanding existed since SMK ( choose Koopa , enjoy having Luigi 2nd place every race unless you rape him on last lap)

but MK64 had not only a big rubberbanding ( 2 CPU players going at mushroom speed when outside player's sight ) but also a rubberbanding glitch ( when the 2 "angry" CPUs get raped and another CPU manages to get first and get out of sight , he goes at Star speed and is impossible to catch up except with shortcuts)

when playing MK64 on emulator ,I have a Gameshark code which turns all 7 CPUs into angry CPUs makes 150cc GPs much more challenging when combined to some extra speed bonus

in all MKs theres rubberbanding but none of them have the ridiculous catching up speed that MK64 CPU has.
 
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10-14-2009, 03:12 PM
  #3 (permalink)  
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Wutheheck?
That Luigi and Bowser just did go too fast there
 
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10-14-2009, 04:17 PM
  #4 (permalink)  
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CPU's is given some rubberbanding bonus for being behind...

If you play 100cc they retain their regular speed when catching up, and then on 150cc they'll go in extra speed, making it really hard to catch up...

50cc will make them slow down when they catch up, wich is nice, but they still can catch up to you, when you're using mushrooms in first place...
 
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10-14-2009, 06:34 PM
  #5 (permalink)  
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What cc is this because that might make a difference
 
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10-14-2009, 06:40 PM
  #6 (permalink)  
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in mkwii rubberbanding doesnt really apply and on cpu mode 2 of the cpus are usually faster
 
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10-14-2009, 07:03 PM
  #7 (permalink)  
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I hated this most in Mario Kart: Double Dash.
 
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10-15-2009, 01:35 AM
  #8 (permalink)  
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Rubberbanding ftl
 
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10-15-2009, 02:47 AM
  #9 (permalink)  
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yea, when i hit them they go back at maybe 4th place but then about 15 seconds later they r right behind u again. Its like they have infinite mushrooms and they're using it
 
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10-17-2009, 05:24 AM
  #10 (permalink)  
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QUOTE:
Originally Posted by Codmaster View Post
yea, when i hit them they go back at maybe 4th place but then about 15 seconds later they r right behind u again. Its like they have infinite mushrooms and they're using it
Word.
 
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