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'Create My Pokemon' Thread :: Teams & Individuals


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09-19-2008, 08:45 PM
  #21 (permalink)  
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QUOTE:
Originally Posted by Super Ponch View Post
ok so the basics of this team is this (I will only use this team to annoy friends wen i battle not for tourneys or anything like that) there are 2 Deoxys in the team (1 in attk mode the other in Def mode) I need 4 more pokes that will set the stage for the 2 Deoxys (this team is mainly for double battles) so I need 4 more pokes and movesets for all 6 pokemon :D

P.S srry Nat bout the stupid thread I made earlyer I nvr saw this thread and with the rate my team thread gone i got confused
Oo....Thats hard to do actually.
I could do you two Deoxys movesets,but I cant build a team for you.
Deoxys-D
Nature-Calm
Item-Leftovers
252 HP / 172 Def / 56 SpD / 26 Spe
~ Spikes
~ Taunt
~ Toxic
~ Recover
This Deoxys-D is pure evil against any team that relies on stat upping, status, or healing.
Spikes will hamr upon the switching.You can Taunt anything. Looking at Deoxys-D's defenses, it can just shrug off most unboosted hits. Taunt will stop Blissey from using Aromatherapy to heal the team of Toxic, so you just have to Taunt and Recover until they die of Toxic. Beware of Metagross and Dialga.
Deoxys-A
Nature-Hasty
Item-Life Orb
4 Atk / 252 SpA / 252 Spe
~ Ice Beam
~ Thunder
~ Superpower
~ Shadow Ball
Deoxys-A is a monstrous mixed sweeper. One should cower in fear staring at its undefeated 180 base offenses and lightning-fast base 150 Speed. To top that, it packs a fantastic movepool which can be strung together to create an assassin your opponents will never want to face again.
The moves all speak for themselves with the EV's,its evil.
 
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09-20-2008, 10:13 AM
  #22 (permalink)  
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QUOTE:
Originally Posted by Super Fleep to the rescue View Post
Moveset for electabuzz please
Electabuzz?What about Electrive?
QUOTE:
Originally Posted by TBC_Chaos View Post
Ah. I see what you mean. I guess that means I find a really good Baton Passer then and maybe use thunderbolt or Thunder rather than Thunderpunch. Thanks! BTW while I'm here can I get a moveset for Dragonite seeing as that Garchomp is Uber now so I cant put it in my team D=
Dragonite
Nature-Adament
Item-Life Orb
252 Atk / 64 SpA / 192 Spe
Another agilty set for an othershadowed pokemon.
~ Agility OR ~ Agility
~ Outrage ~Substiute
~ Earthquake ~Focus Punch
~Dragon dance ~Earthquake

Hmk,this is a simple idea,the speed EV's should outrun most things cept Choice Scarf Ginger,so use Agilty to get its speed up,its fairly bulky so should be fine.
K-The first set is more balance,its there to get some decant damage with Dragonite.
The second set is a specialist set,and it can face a lot of issues,but should do fine,substiute,then focus punch,or if you want,earthquake them to death.
 
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09-20-2008, 12:06 PM
  #23 (permalink)  
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move sets for:

metagross
giratina
blissey
electravire
rhyperior
salamace
 
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09-20-2008, 12:44 PM
  #24 (permalink)  
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QUOTE:
Originally Posted by petey piranha View Post
move sets for:

metagross
giratina
blissey
electravire
rhyperior
salamace
Metagross
Item-Shuca Berry
Nature-Adament
152 HP / 252 Atk / 104 Spe
~ Meteor Mash
~ Earthquake
~ Agility
~ Explosion
Agiltiygross set.Speed up,then use the intense power set to dish out damage,then explode when done.Its a simple and effective Metagross set

Ooo,Giratina.
Giratina
Item-Leftovers
Nature-Impish
252 HP / 244 Def / 12 SpD
~ Will-O-Wisp
~ Rest
~ Sleep Talk
~ Dragon Claw
Arguably,the number one wall you can have.Colossal base stats,it could easily beat really powerfull pokes-Metagross,Groundon...
Giratina’s physical walling ability is enhanced by its ability to Will-O-Wisp, effectively cutting the opponent’s Attack into pieces. Giratina then Rests,and sleep talks its way out of rest. The opponent will soon find all its PP drained from Pressure.

Electrive
Lonly
Life Orb
252 Atk/80Spa176 spdef
~ ThunderPunch
~ Ice Punch
~ Cross Chop
~ Earthquake
Basic really.It hits most types,and cant fail with STAB damage on Thunderbolt
Explianed this set one page back

Blissy
Nature Cure
Calm
Leftovers
252 Def / 80 Speed / 176 SpDef
~Stealth Rock
~Seismic Toss
~Thuderwave
~Softboiled
Blissy has terrible attack,so Seismic toss.Thunderwave could cause a switch onto the stealth rock,and Softboiled recovers.
Rhyperior
Solid Rock
Impish
Life Orb
~ Earthquake
~ Stone Edge
~ Sleep Talk
~ Rest
Classic sleep talker.Attack,rest,sleep talk,rest,sleep talk...etc.
Salamance
Rash
Life Orb
120 Atk / 252 SpA / 136 Spe
~ Brick Break
~ Draco Meteor
~ Fire Blast
~ Roost
Perfect set,I use it,everyone uses it I know off.
Draco is powerfull STAB,then Fire Blast is injuring,Roost then heals,and brick brake is usefull for the rest
 
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09-20-2008, 03:39 PM
  #25 (permalink)  
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QUOTE:
Originally Posted by TidusFFX+Alex View Post

Electrive
Lonly
Life Orb
252 Atk/80Spa176 spdef
~ ThunderPunch
~ Ice Punch
~ Cross Chop
~ Earthquake
Basic really.It hits most types,and cant fail with STAB damage on Thunderbolt
Explianed this set one page back

Blissy
Nature Cure
Calm
Leftovers
252 Def / 80 Speed / 176 SpDef
~Stealth Rock
~Seismic Toss
~Thuderwave
~Softboiled
Blissy has terrible attack,so Seismic toss.Thunderwave could cause a switch onto the stealth rock,and Softboiled recovers.
I have an alternate for these 2 if u'd like (moveset is same for electivire though)

Blissey
Item: Leftovers
Ability: Natural Care / Serene Grace
Nature: Bold / Modest
4 HP / 252 Defense / 252 Special Attack

-Calm Mind
-Ice Beam
-Thunderbolt / Thunder
-Softboiled / Rain Dance

Serene Grace works fantastically with this particular set, as a 20% chance of freezing is great. Natural Cure is still helpful to rid Blissey of status, Toxic poison in particular. Just go with either one. You'll probably want to Calm Mind just once before launching an attack. Bold and Modest are both good choices for natures. You need 269 Special Attack (236 EVs with Modest) to OHKO Garchomp with Ice Beam, which is a strong case in favor of Modest. Modest also gives you a chance to OHKO a Gyarados that doesn't invest in HP EVs. 252 Special Attack with Modest also gives you an 87% chance to break 4 HP Raikou's Substitutes, assuming you have the same number of Calm Minds. This prevents it from really setting up against you and trying to Pressure stall, as this means it will only be able to Substitute 5-6 times on average, wasting only 10-12 of your 16 Ice Beam PP. After you Calm Mind a few times, however, the increased Defense of Bold will pay off more, so the question of Bold vs. Modest is really a question of how many Calm Minds you think you'll be able to get in before you are forced to attack. In fact, you can even lower your Special Attack even more and invest in HP EVs if you want even more physical survivability. You can use a few other special attacks, such as Flamethrower, over either of those two. You absolutely need Serene Grace, though, if you are using Flamethrower over Ice Beam. Your only shot at not being walled by Garchomp is to try and burn it as it switches in. If you are using this set in ubers, you should use Thunder over Thunderbolt to abuse the higher power and paralysis chance. Thunder gets perfect accuracy if you decide to sacrafice the Softboiled and put in a Rain Dance.

Electivire
252 Attack/ 252 Speed

Adamant nature
Black Belt/Life Orb

Cross Chop
Thunder Punch
Ice Punch
Earthquake

This moveset is very common and would be found on most Electivire. Ice Punch is very useful but its and egg move so you will have to get breeding. Its useful for taking out ground types which is Electivires only weakness. Thunder punch is its signature move. Although some people tend to go with Thunderbolt.
 
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09-20-2008, 06:59 PM
  #26 (permalink)  
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QUOTE:
Originally Posted by Super Ponch View Post
I have an alternate for these 2 if u'd like (moveset is same for electivire though)

Blissey
Item: Leftovers
Ability: Natural Care / Serene Grace
Nature: Bold / Modest
4 HP / 252 Defense / 252 Special Attack

-Calm Mind
-Ice Beam
-Thunderbolt / Thunder
-Softboiled / Rain Dance

Serene Grace works fantastically with this particular set, as a 20% chance of freezing is great. Natural Cure is still helpful to rid Blissey of status, Toxic poison in particular. Just go with either one. You'll probably want to Calm Mind just once before launching an attack. Bold and Modest are both good choices for natures. You need 269 Special Attack (236 EVs with Modest) to OHKO Garchomp with Ice Beam, which is a strong case in favor of Modest. Modest also gives you a chance to OHKO a Gyarados that doesn't invest in HP EVs. 252 Special Attack with Modest also gives you an 87% chance to break 4 HP Raikou's Substitutes, assuming you have the same number of Calm Minds. This prevents it from really setting up against you and trying to Pressure stall, as this means it will only be able to Substitute 5-6 times on average, wasting only 10-12 of your 16 Ice Beam PP. After you Calm Mind a few times, however, the increased Defense of Bold will pay off more, so the question of Bold vs. Modest is really a question of how many Calm Minds you think you'll be able to get in before you are forced to attack. In fact, you can even lower your Special Attack even more and invest in HP EVs if you want even more physical survivability. You can use a few other special attacks, such as Flamethrower, over either of those two. You absolutely need Serene Grace, though, if you are using Flamethrower over Ice Beam. Your only shot at not being walled by Garchomp is to try and burn it as it switches in. If you are using this set in ubers, you should use Thunder over Thunderbolt to abuse the higher power and paralysis chance. Thunder gets perfect accuracy if you decide to sacrafice the Softboiled and put in a Rain Dance.

Electivire
252 Attack/ 252 Speed

Adamant nature
Black Belt/Life Orb

Cross Chop
Thunder Punch
Ice Punch
Earthquake

This moveset is very common and would be found on most Electivire. Ice Punch is very useful but its and egg move so you will have to get breeding. Its useful for taking out ground types which is Electivires only weakness. Thunder punch is its signature move. Although some people tend to go with Thunderbolt.
thx and my electrivire already has egg moves

it knows atm thunderbolt fire punch thunder punch and fire punch
 
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09-22-2008, 03:03 AM
  #27 (permalink)  
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2 Fire Punches? XD

One last moveset if you dont mind. Can I have one for Tyranitar pl0x?
 
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09-22-2008, 04:41 PM
  #28 (permalink)  
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QUOTE:
Originally Posted by TBC_Chaos View Post
2 Fire Punches? XD

One last moveset if you dont mind. Can I have one for Tyranitar pl0x?
ones ice i mean
 
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09-22-2008, 09:52 PM
  #29 (permalink)  
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QUOTE:
Originally Posted by TBC_Chaos View Post
2 Fire Punches? XD

One last moveset if you dont mind. Can I have one for Tyranitar pl0x?
*Looks around*
I'll do this one again.
Ugh,I miss Pysco.
Tyranitar
Item-Life Orb
Nature-Hasty
116 Atk / 144 SpA / 248 Spe
~ Dragon Dance
~ Stone Edge
~ Fire Blast
~ Hidden Power Grass
This set may seem a little strange,but in the world of pokemon everything is expected.
Stone edge is STAB goodness,DD is always usefull where it can be,the other two moves are for talking out popular lead pokemon,and one could be swapped with Ice Beam if needed
 
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09-22-2008, 10:09 PM
  #30 (permalink)  
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Darn HP...Its hard to get the right one >_<
 
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