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Millions of people living as foes

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10-23-2009, 11:17 PM
  #11 (permalink)  
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Update: I have decided to not make avatars for others until I become better.
 
Final exams, wtf.

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10-24-2009, 01:04 AM
  #12 (permalink)  
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You need some work tbh.
All you are doing is taking a C4D/render, placing another render onto of it, and adding text.
 

Millions of people living as foes

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10-24-2009, 01:29 AM
  #13 (permalink)  
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QUOTE:
Originally Posted by xPhoenixify View Post
You need some work tbh.
All you are doing is taking a C4D/render, placing another render onto of it, and adding text.
I know. I'm working with textures and with Filters. I'm getting better and better. When I do my best one, I'm going to add it to this thread.
 
Millions of people living as foes

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10-24-2009, 02:22 AM
  #14 (permalink)  
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Bumpp.
 
Millions of people living as foes

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10-24-2009, 03:46 AM
  #15 (permalink)  
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Clanless again

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10-24-2009, 04:47 AM
  #16 (permalink)  
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Thats not too bad but its still newby not nooby but newby like as in new You should try reading some tutorials they help alot and once you can remeber how to do it you can play around a little and get your own cool effects.
 
aishiteru ^~^ - Lubs his new itouch ^^

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10-24-2009, 04:50 AM
  #17 (permalink)  
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QUOTE:
Originally Posted by R0bby- View Post
Thats not too bad but its still newby not nooby but newby like as in new You should try reading some tutorials they help alot and once you can remeber how to do it you can play around a little and get your own cool effects.
^that
 


Out of proportion.

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10-24-2009, 04:51 AM
  #18 (permalink)  
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Basically what everyone else has said. Try reading some tuts and stuff and get a little better before opening up a shop. Good luck, though. :D
 
Millions of people living as foes

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10-24-2009, 01:56 PM
  #19 (permalink)  
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I've been reading tutorials. But I'm starting off little by little. When I get a bit more advanced, I might try to make my own renders. I just need to really work on the filters.
 
Millions of people living as foes

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10-24-2009, 02:34 PM
  #20 (permalink)  
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New sig:

I used a halo render, and a green wavy render.

I played around with weaves and got this.
 

 

 


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