A maximum of 12 racers are allowed in this team at one time. With proper time, organization, and racers, Avenged will be just as successful as any clan out there right now. We are a competitive team for the serious, skilled, and dedicated racer.
9/12
Leader / Founder
Vιεωty
Co-Leaders
Paco
Span
Members Zodiac
MKDS
Chris
Isaac
Spark
Zapper
Last edited by Viewtivision; 03-22-2009 at 06:49 PM.
Avenged will not be the easiest team to get into, lets put it at that right now. Remember, we ask for your seriousness, activity, dedication, and skills. If you are not willing to give us all of them, then we'd kindly ask that you refrain from trying to join. There are several rules, qualifications, and requirements that you must agree to before being allowed into the team...
For more in-depth information on the rules and terminology, please scroll slightly further down to the post directly below this one, entitled "Structure".
- Requirements -
You must...
● Be a resident of the United States or available during practical USA times
● Attend scheduled practices, events, and wars
● Have ability to make use of voice comm software while racing (preferably Skype)
● Have a large amount of experience with Mario Kart Wii (determined through a series of WW Observation Sessions)
● Stay active on our Chat, making sure you attend DAILY
● Show friendliness, cooperation, sportsmanship, and teamwork at all times
Last edited by Viewtivision; 03-05-2009 at 02:26 AM.
The structure of Avenged is arguably its most crucial element as a team. I, Viewty, have worked my hardest to try and create some very organizational functions that will help Avenged stay in the competitive Mario Kart Wii scene for quite some time once recruitment has stopped. Below lies the structure of Avenged aka how things will work...
- Availability -
Like most clans/teams, Avenged will rely on its racers to be active. It's fairly obvious that without active racers, a clan/team will fail miserably. Now, what do I consider active? I would consider active to be attending all team based practices, wars, events, meetings, etc... and being available/sociable on the IRC chatroom at least once every day. Remember, Avenged is a smaller team! Activity will be a key to our survival as a team.
~ Time Zones ~
We don't ban those interested in joining who are outside USA time zones from joining, but it is very unlikely you will be accepted in if you are always away or sleeping while everybody else is well awake and racing. If you live in the USA, then Avenged is a very appropriate place for you.
~ Time Table ~
To know when to arrange events, we will ask you for all the hourly and daily periods that you will be available. We will then submit your data to a table along with all other members' data, analyze the table/chart, and then form appropriately scheduled team events based off of all member's availability times
- Competitiveness -
Avenged is a competitive and serious team. We are here to play to win, but to still enjoy the game for what it is, and that would be.... well, a game!
~ Voice Communication ~
Voice communication will be mandatory in Avenged. We ask that at the moment you have Skype downloaded onto your computer. There is a possibility that we may move to Ventrilo or TeamSpeak at a later time. However, I've had experience with all 3 clients, and Skype has the highest quality with the least latency. You must have the ability to use Skype while racing.
~ Daily Team Practices/Events ~
To maintain and increase skill level, friendships, and tactical strategies, daily practices will be arranged once there are 5 racers in Avenged. Fun events and wars will also be arranged throughout the week and designed so that all racers in the team are available to participate.
~ Teamwork/Sportsmanship ~
In the heat of the moment, it can be difficult to maintain yourself. We would ask that in all events you cooperate with your teammates and be sportsmanlike to the opponent. This means that you must pay attention to rules for events and follow them, stay positive, encourage teammates, and never give up. If defeat is handed to us, we'd ask that you congratulate the other team and kindly associate with them.
- Getting In -
Below lies information on how you will be verified or approved for being able to join Avenged
~ World Wide Observatory Session ~
Due to several very unfair past experiences, I have learned that 1 vs 1's are not an appropriate way to determine whether you truly are a good racer or not. I set apart a 1v1'er from somebody who plays in full WW's or rooms. As a result, your "test" or "interview" to determine your skill level will be based off of my observation of you in a Pro World Wide. The number of races you do will vary from person to person, there is not set limit. I observe you, simple as that, so be on your top performance every race!
Last edited by Viewtivision; 03-22-2009 at 06:24 PM.
Feb 21 ~ Av vs CV ~ 231-189 ~ W
Mar 1 ~ Av vs MT ~ 361-360 ~ W
Mar 1 ~ Av vs SM ~ 302-396 ~ L
Mar 2 ~ Av vs xG ~ 339-198 ~ W
Mar 8 ~ Av vs xG ~ 403-290 ~ W
Mar 10 ~ Av vs SS ~ 314-250 ~ W
Mar 10 ~ Av vs wH ~ 360-204 ~ W
Mar 10 ~ Av vs SR ~ Awaiting Results ~ W
Mar 10 ~ Av vs XK ~ Awaiting Results ~ L
Mar 11 ~ Av vs POW ~ Awaiting Results ~ W
Last edited by Viewtivision; 03-11-2009 at 12:49 AM.
Good luck with the clan, It better not fail dude, SG failed 3 times, Hopefully this place doesnt
SG failed due to poor structure, inactive members, and an improper organizer (NOT me!!!). I've learned from all the mistakes that have been made in the far past and have implemented my ideas into Avenged that I think will make the team successful. This obviously starts with the roster limit.