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Old 07-30-2012   #4 (permalink)
Wiimm
More a creative technican than a designer.
 
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And what's about the transformation matrices, that each MDL has?

I have never tested it, but it could work: Edit each MDL0 section 1 (Bones), negate the x-scale and recalculate the matrices (transformation and inverse). The only problem may be, that the triangles have now the wrong culling and 2 of the triangles vertices must be swapped.
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